Educational Technology

Cómo la tecnología de código abierto ha reducido los costes de la educación

Cómo la tecnología de código abierto ha reducido los costes de la educación Posted on 15 septiembre, 2016 by davidormeno — 1 comentario Habitualmente encontramos casos en los que las escuelas compran sistemas de tecnología muy costosos con el objetivo de mejorar el entorno tecnológico de la escuela. Tablets, pizarras interactivas y software educativo son las […]

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Analyzing Game: Serious Games Design Assessment Framework

Here you will find how Eric Klopfer introduces Dr. Konstantin Mitgutsch of Playful Solutions and his Serious Games Design Assessment Framework for analyzing serious games (1:11). They go on to compare other game design frameworks, and discuss the importance of purpose, coherence and engagement in creating a great game (3:19). The Serious Games Design Assessment Framework will provide some […]

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Games as Experiences

“Prof. Sasha Barab of the Center for Games for Impact at Arizona State University and Eric Klopfer consider games as experiences, and the nature of how we draw meaning from gameplay. Sasha explores the importance of a game’s story on how players interact with each other outside of the game (5:14).  As you watch this video, think about […]

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How to make a game 2

Article, entirely from gamasutra.com Picture and article from: http://www.gamasutra.com/view/feature/167418/what_makes_a_game.php?page=2 A Hierarchy of Interactive Systems As I said, a lot of different types of media get bunched up together in a giant bracket we refer to as “video games,” but as I also said, I think we all know that games are also their own unique thing […]

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Attracting teachers to Ed Tech: Smartphone and learning

SMARTPHONE TABLET AND LEARNING Introduction proposal Attracting teachers to the use of technological devices in the classroom as part of the Project: learning challenge in the use of Technology for teachers with MITx and Peeragogy.org, Chapter II Image by bsbooklove.blogspot.com There are many critics of the use of mobile phones in class, probably they are […]

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Learning Challenge III

Dear reader, to finish with the Idea and acknowledge about challenge to learn, I am glad to show you two videos: “The first one features Greg Schwanbeck, a teacher and instructional technology coach at Westwood High School, and the second features Dr. Matthew Schneps, who works on several projects here at MIT and elsewhere. Both […]

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Peer 2 Peer University

Dr. J. Philipp Schmidt, a research scientist here at MIT, talks about Peer 2 Peer University (P2PU), an online platform that supports peer learning, a type of collaborative learning. In peer learning, learners are responsible for their own learning trajectory but by working together, they learn about a topic as well as other skills. Principles such […]

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