Deloitte creates customised game for recruiting graduates

Gamified UK News

Big four accounting firm Deloitte has waved goodbye to standard question and answer psychometric testing and developed a customised «game» which places potential graduate employees in real life work situations at the firm.

The interactive assessment was developed by Deloitte and Talent and the professional services firm claims it’s the first of its type in the country.

Deloitte national talent acquisition and mobility director Tanyth Lloyd said it would yield more accurate results than the generic question and answer tests.

«Gamification is a really effective way of testing people. If you can make it fun and apply gaming principles, you get more accurate outcomes because people forget that they’re being tested and stop trying to predict the outcome,» she said.

Deloitte's new gamified assessment for potential graduate employees takes them through real situations at Deloitte.
Deloitte’s new gamified assessment for potential graduate employees takes them through real situations at Deloitte. Supplied

«The majority of testing tools in the market are based on sound psychological methodology, but they don’t have the opportunity to use the testing to model out and test on actual work based scenarios.»

The new assessment takes 20 minutes to complete and aims to test an applicant’s problem-solving capabilities.

It incorporates videos and tasks from real Deloitte employees, based on situations which regularly occur in their work environment.

It’s being used for the first time by current graduate program applicants, of which 500 will be successful nationwide, but Ms Lloyd said Deloitte was also considering developing similar assessments for job seekers at other stages of their career.

«Our vacationers (interns who work over holiday periods) will also use this … it is limited to this audience for now, but  now we have a solution that is customised for our work environment, we’re looking at the viability of extending it,» she said.

«It’s a matter of making it relevant to the types of people we hire. There is a big variation in people’s experience and competencies and it’s hard to have a universal and consistently applied testing suite.»

Fellow big four accounting firm KPMG was the first of the major professional services firms to implement this form of testing in Australia last year. At the time, KPMG said the new testing provided a 79 percent reduction in applications that had to be individually reviewed and a 58 per cent reduction in the numbers who go through to final interview sessions.

PwC in Hungary has also jumped on the trend, creating a game called Multipoly which gives job seekers tasks around the skills the firm is trying to develop – digital competency, business acumen and relational skills.

Deloitte in New Zealand has also created a customised game assessment simulating an employee’s first day in the office.

Ms Lloyd would not reveal how much it spent developing the assessment, but said it was around the cost of off-the-shelf psychometric tests.

To ensure that the customised solution is more effective, Deloitte intends to monitor the performance of the new employees and compare them to older employees who were employed based on older methods.

«The data we’re getting is so much better than what we had previously and we hope it will let us make better-recruiting decisions,» Ms Lloyd said.

 By Yolanda Redrup
Read more: http://www.afry.com/technology/deloitte-creates-customised-game-for-recruiting-graduates-20160227-gn5hyb?campaign_code=nocode&eid=socialn:twi-14omn0055-optim-nnn:nonpaid-27062014-social_traffic-all-organicpost-nnn-afr-o&promote_channel=social_twitter#ixzz41pFAXYMT

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Julia Echeverría Moran

The next "resume" present what I have done some years ago. Actually, I am dedicated only on research different ways to improve technology on education. Over the last decade or so, I have specialized in the development of training courses for both government, industry and educational institution in the constant race to take full advantage of technologies, which advance in “Internet time”. Every course is designed for a specific audience and a specific goal and lenguage, Gamification intrigues me. It's the way to engage my cliente's employees into learning the latest round of training that they're not always sure that they want to work at learning. I believe on peer to peer collaboration and doing some work with peeragogy.org as well as participating on international study group and researcher. I think there is a huge gap between the theory and practice, in my case, as a consultant I have created my own company knowing the day to day business activity and training needs that have been created over these years, so, what I have taught has first implemented, giving my courses a plus, in which theory and practice have been linked. On the other hand, right now, I think one of the big challenges for my school, Social Media College, is to provide employees, managers, students and teachers of minimum digital skills in order to compete in the labor market on equal conditions and growing as digital citizens. I currently spend my time alternately between Siena, Italy and the Spanish Alcarria where I find the peace and solitude to carry out my project planning and develop my eLearning platforms and tailered courses, studing and writting. I'm a born traveller and being small is a great advantage in fitting into modern ultra-compact airline seats whether my clients are in Europe or the Americas. Contenido multimedia (1)Este puesto tiene contenido multimedia (1)

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